CJ ENM KCONTACT
This project was operated by CJ ENM which was Korean Entertainment based on movies, and broadcast. The purpose for this project was to be constructed based on various digital sources and all over the people can enjoy about korean kpop culture under the influence of Corona. The mainly, resource was an XR project that combines VR and AR.

BREAKDOWN FOR IDOL LIGHT STICKS
There were over 20 kpop artists on kcontact live show. Among them, I selected and rendered hard surface models that were unusual and difficult to express light stick models. I have to export fbx to Unity again, so it's based on low-poly modeling.
OM MY GIRL TEAM LIGHT STICKS
REFERENCE

FINAL LOOK DEV

VICTON TEAM LIGHT STICKS

FINAL LOOK DEV

SF9 TEAM LIGHT STICKS

FINAL LOOK DEV

BREAKDOWN FOR HOUDINI & UNITY
In unity program, there's a bit limited in more express dynamic mood particle explosion. Me and our Unity manager researched many times how to convert well Houdini to unity.
I studied by watching the YouTube link tutorial below.
https://www.youtube.com/watch?v=z1Am4DIDEzw


Note for Houdini for Unity VFX Graph
SDF could be obj file (Text model)
pcache (point cache for unity) <---- we have to install plug-in for unity (The plug-in is free)